309A.B.
- Harvestide
A poor harvest in Brackendon. Two vills went to the almonry.
- the Long Dark
In this year the Grimwall was walked end to end by no man, the third year running, and the mile-forts stood open to the weather.
Ink and candle by default; vellum by choice. One accent — a dull gold — and three semantic colours that mean something: cold blue-grey for the Shadow side, a sickly grey-green for the Hollowing, madder for harm. Every pairing here clears WCAG AA against its own background in both themes.
The typography is the graphics. Narrative prose is set in a system serif at 18.5px over a 66-character measure with real leading; chrome is a smaller sans in letterspaced small caps. Nothing is loaded over the network, so there is no flash and no shift.
Rain since Lentmonth, and the Wex up over the stepping-stones, and the carts coming down the drove road behind them with the last of the seed corn. The ford was knee-deep and loud. On the far bank the willows had been pollarded so long they had gone knuckled and strange, and there were men standing in among them who were not there when the light was better.
He put his shield down into the water and felt the current take it and lean on it, the way a hand leans on a door. The stone underfoot was good. The stone had been good for three hundred years, which was the point of a ford.
0123456789 — tabular lining
0123456789 — old-style, in prose
mono 0123456789 — ids and hex
This paragraph is exactly 66 characters wide at the narrative size. Any longer and the eye loses the line-start on the return sweep.
Space and rule-lines instead of boxes. A card is usually a shift of surface with no border at all; the framed forms are reserved for things that must be lifted off the page.
Used for nearly everything.
For grouping that space alone cannot carry.
A Triumph, a Grace, a thorn restored.
A Ruin.
No ventures on offer
The roads are shut and nobody is riding. Take a House action and wait for the thaw.
Anglo-Saxon dithematic — Aethel-, Ead-, Wulf-, Os-.
A seat must be named. A House without a hall is a rumour.
Only you will see this.
Grants four key skills at rank 2 and one Feature.
Four are withered. Choosing one is choosing a campaign.
The ladder from RULES §1.3.
Set at the Interlude, not here.
Panel: sheet. Arrow keys move between tabs; Home and End jump to the ends.
A Grace is given
Static specimen.
The Steward played Aethelric
He held the line, per his standing orders. Override for 1 Momentum.
The Grimwall runs seventy miles from the Long Straight to the western sea, and there are mile-forts at every mile of it, and there has been nobody in any of them since the ninetieth year.
The Vessics built it to keep the Cairn-clans out. The clans have not come south in four generations. Something else uses the gates now, and it is not going north.
House Grimhold swore the Thorn of Watch — that the Wall be manned. House Grimhold is a name on a burnt roll in an abbey nobody visits.
Two d10, an itemised ledger on each side, the Margin, and the band. The dice tumble for six hundred milliseconds on arrival and not at all under prefers-reduced-motion. The omens are set as marginalia, the way a scribe would gloss a page.
The dice are still falling.
The dice are still falling.
The dice are still falling.
The dice are still falling.
The dice are still falling.
The dice are still falling.
A pie of segments. Threat reads as menace, Quest as hope, a monster's Doom as the Worm's own green. Hidden clocks show as ??? and reveal by degrees — nothing in this game may kill you from hiding.
Three carters have not come back off Brackendon Moor, and the fourth came back wrong.
Forty years burnt. Copies were kept. Somebody kept copies.
Nine names, spoken in order, on nine successive nights.
It fills on every Cost, Setback and Ruin, and on every Shadow ten.
It fills one per round unattended. Physick, Rites, or a Grace will stop it.
It ticks at the end of its turn, on every Ruin, and on every Shadow ten.
Struck. The granaries at Ashholt are empty and it is six weeks to the shearing.
Something is turning. The tidings name the shire, and no more.
A rumour names the kind of it, not the shape.
From the inside.
Three carters have not come back off Brackendon Moor, and the fourth came back wrong.
Forty years burnt. Copies were kept. Somebody kept copies.
One slider from −5 to +5. Which way the character leans is the first thing you see; the extremes are drawn as states rather than as numbers, because at ±5 the slider takes the wheel.
Exemplarthe Merciful — controlling. When Tested, the engine says what you do. Resist once a chapter for 2 Momentum or 1 Grace.
InsistentActing against it costs 1 Momentum.
Invoke at rating 2. Tested when an enemy helpless, a debt that could be forgiven.
Balanced. Neither may be invoked.
Yield at rating 2. Tested when an enemy helpless, a debt that could be forgiven.
InsistentActing against it costs 1 Momentum.
Fallenthe Cruel — controlling. When Tested, the engine says what you do. Resist once a chapter for 2 Momentum or 1 Grace.
Invoke at rating 2. Tested when facing fear, standing when others flee.
Drag, or focus the track and use the arrow keys.
Always visible. Quickened is almost invisible chrome; by the Wanhope the label has opened out and started to breathe. The escalation is in weight and letterspacing, never in noise.
Blight in the fields, murrain in the herds. The Hollowed appear.
A Blazon rendered as arms: field tincture, an ordinary, a charge and a cadency mark, in the correct heraldic tinctures. Nine Houses, nine unmistakably different shields.
Four numbers that must never be more than a glance away. Momentum belongs to a character and Dread to a scene, so the bar is told about both.
Abstract positions, not a grid. Laid out by breadth from the first zone, so any encounter draws without hand-placed coordinates.
Every check states its attribute, its skill, its difficulty and the honest odds of each outcome band. A locked choice always says why — a lock without a reason is a bug, not a mystery.
press 1–6, or use the arrow keys
The gain and the cost are set in identical type, in identical columns, in identical colour, and the two buttons are the same button. The interface must not lean. When the slider is at ±5 it is no longer an offer, and the card says so.
The reiver is face-down in the ford with your boot on his back and no strength left in him. He is perhaps fifteen. He is also the one who put the spear through your shoulder at Hærfest, and he knows the way through the moor.
Hold him under until he stops.
The Thornmarch hears of it. +2 Silver on every Command Weighing for the rest of the chapter, and the reivers do not come back to this ford.
−1 Mercy, +1 Tarnish. Nest sees you do it, and the Bond drops to 2.
Refusing costs 1 Momentum.
Aethelric is Tested on Cruelty — an enemy helpless, a debt that could be forgiven.
Compelled
the Merciful · the slider is at +5 and controlling
Your Mercy stands at +5. It is not a preference any longer; it is the shape you have worn yourself into.
Aethelric takes his boot off the boy, hauls him up by the collar, and puts him on the bank coughing river-water.
+1 Deed. Nest will remember it. The boy will remember it for longer.
The reivers keep the far bank tonight, and the way through the moor stays theirs.
Resisting costs 2 Momentum or 1 Grace, once a chapter. It shifts Mercy/Cruelty to +4.
The reiver is face-down in the ford with your boot on his back and no strength left in him. He is perhaps fifteen. He is also the one who put the spear through your shoulder at Hærfest, and he knows the way through the moor.
Hold him under until he stops.
The Thornmarch hears of it. +2 Silver on every Command Weighing for the rest of the chapter, and the reivers do not come back to this ford.
−1 Mercy, +1 Tarnish. Nest sees you do it, and the Bond drops to 2.
Refusing costs 1 Momentum. You have none, so it costs +1 Dread instead.
Aethelric is Tested on Cruelty — an enemy helpless, a debt that could be forgiven.
Compelled
the Cruel · the slider is at −5 and controlling
Your Mercy stands at +5. It is not a preference any longer; it is the shape you have worn yourself into.
Bleddyn puts the boy under the water and holds him there, and does not hurry.
+1 Deed. Nest will remember it. The boy will remember it for longer.
The reivers keep the far bank tonight, and the way through the moor stays theirs.
Bleddyn cannot resist: it wants 2 Momentum or 1 Grace, and there are neither.
Eight kinds of block, one measure. It auto-scrolls only when you are already at the foot of the page; if you are reading further up it offers to take you down instead of dragging you. Only the tail is mounted.
Rain since Lentmonth, and the Wex up over the stepping-stones, and the carts coming down the drove road behind them with the last of the seed corn. The ford was knee-deep and loud. On the far bank the willows had been pollarded so long they had gone knuckled and strange, and there were men standing in among them who were not there when the light was better.
Aethelric put his shield down into the water and felt the current take it and lean on it, the way a hand leans on a door. The stone underfoot was good. The stone had been good for three hundred years, which was the point of a ford.
They will not cross while we stand in it. Carts first. Then us.
And if they have a bow among them?
AethelricThen I will be very wet and very surprised.
The first of them came at the shield and went off it sideways into the water, and did not get up quickly, and the second one thought better of it. Behind him the cart wheels found the stone and held.
Grace +1 — a Silver ten. The Fellowship holds 2.
Quest clock “Hold the crossing” +3 — Triumph. Now 5 of 6.
Nest went for the weir and the weir went for her, a spar going out from under her boot with a sound like a bone. She got her arms over it. It was not dignified and it was not fatal.
Momentum +1 — a Setback teaches. Nest holds 3.
I am fine. I am entirely fine. Do not look at me.
In this year the ford at Wexmere was held against the reivers of the Thornmarch by Aethelric of Thornfell, of the Ash Branch, with four at his back and the seed corn behind him; and the corn came through; and it was reckoned afterward that he had no orders to be there.
Afterwards, in the dark, with the carts gone on and the rain finally stopping, he found he could not remember the name of the vill they had burned at Grimsditch, and this frightened him more than the willows had.
Set as an annal: the year in the margin, seasons within it, and importance carried by prominence — a footnote is small and grey, an age-defining thing gets an ornament and the largest text on the page.
Anno Bindingis
A poor harvest in Brackendon. Two vills went to the almonry.
In this year the Grimwall was walked end to end by no man, the third year running, and the mile-forts stood open to the weather.
In this year died Osgar of Thornfell, of the Ash Branch, in his bed and not well; and the seat passed to Wulfstan his eldest; and Aethelric his second took service on the marches, having no land and no wish to be given any.
The barrows above Coldcombe were reported open by a shepherd, who was not believed, and who did not repeat it.
A spear-thrust through the shoulder at the Whispering Ford; and the carts came over; and the reivers took nothing but a lesson.
Milk soured at Nettlestead for eleven days. The Bramblewise was sent for.
In this year the Hollowing was reckoned at two-and-forty across the realm, which is Withering, and the Lord Beacon of Hallowmere kept the Long Watch alone, no other Beacon coming; and it was said in the shires that four thorns were withered and the fifth going.
The vill at Grimsditch burned in the night. The cause was not established, and the reeve was not asked twice.
In this year the Hollowing was reckoned at two-and-forty across the realm, which is Withering, and the Lord Beacon of Hallowmere kept the Long Watch alone, no other Beacon coming; and it was said in the shires that four thorns were withered and the fifth going.
The vill at Grimsditch burned in the night. The cause was not established, and the reeve was not asked twice.
A spear-thrust through the shoulder at the Whispering Ford; and the carts came over; and the reivers took nothing but a lesson.
In this year died Osgar of Thornfell, of the Ash Branch, in his bed and not well; and the seat passed to Wulfstan his eldest; and Aethelric his second took service on the marches, having no land and no wish to be given any.
The barrows above Coldcombe were reported open by a shepherd, who was not believed, and who did not repeat it.
In this year the Grimwall was walked end to end by no man, the third year running, and the mile-forts stood open to the weather.
Nothing yet is written. The years are still to come.
Dense but ruled: identity at the head, the mid-scene numbers on one line beneath it, then attributes and corruption on the left and skills, virtues and the life on the right.
Sworn Blade of House Thornfell of the Ash Branch — Second-born, keeps both Troths
−1 Silver on Rites and Courtesy. Dogs dislike you.
Dread marks1 of 3 this chapter. Three brings an Affliction.
Taken at the Whispering Ford, holding the crossing while the carts went over. It aches before rain.
Arms −1 — 2 seasons to heal
The left hand. He does not speak of how.
Craft −1 — a Scar; it will not heal
Since the vill at Grimsditch he sleeps in the yard, in weather, and rises before the bell.
CarriedWool cloak, oiled · Cold iron nail · Bread and salt
CarvingsThorn on ash wand (1)
An unmarked untrained skill may be attempted freely; −2 marks an Impediment for attempting it untrained.
Invoke at rating 3. Tested when facing fear, standing when others flee.
Exemplarthe Merciful — controlling. When Tested, the engine says what you do. Resist once a chapter for 2 Momentum or 1 Grace.
InsistentActing against it costs 1 Momentum.
Balanced. Neither may be invoked.
Yield at rating 2. Tested when credit to be taken, counsel to be heard.
Invoke at rating 1. Tested when power held over one who cannot resist.
Oath-debtsTroth, sworn in chapter 4. Act against them and take a Tarnish.
He swore to see her tenants through the hunger-gap, and it is Reedmonth.
His elder brother, who holds the seat, and who does not write.
Neither has said it aloud. Both Houses would object.
See one mile-fort of the Grimwall manned again2 Deeds
Be reconciled with Wulfstan before either is buried1 Deed
Hold the Whispering Ford against the Court2 Deeds
When you Invoke Troth or Valour, an ally in your zone also gains +2 Silver this round.
While Steadfast, allies in your zone gain +1 Guard.
His grandmother spared the reivers at Nettlestead, and the story is still told against him.
Three generations have refused counsel from a lesser House, and three generations have paid.
He let the Grimsditch vill burn because putting it out would have cost him the ford, and he has told no one, and he tells himself it was the ford that mattered.
Only you see this. The Chronicler presses on it.